... I send out a list of most interesting libraries and apps in the "Swift" section to about 1100 subscribers.
Do you want it too?
Simple Swift wrapper for Keychain that works on iOS, watchOS, tvOS and macOS.
The better way to deal with JSON data in Swift.
Simple and easy to use MJPEG Stream Library. It contains authentication if your stream url needs a username/password. It is based on UIImageView so it is all up to your custom design.
A single player game in SpriteKit created completely programmatically without the use of .sks files and Xcode Scene Editor. Implemented continuous integration using Jenkins, Fastlane GitHub, and Unit Tests into one continuous integration system. So everything is automated from the first commit to the email notification at the end from Jenkins when the build finished. I used Firebase as a backend and implemented its Sign up/Login with Facebook and Anonymously into the app, and saved users data like: UID, email address, username and profile image into Firebase Database and Firebase Storage, likewise, I implemented a persistent store so all user data is saved after the user quits the app. During the development of the app, I followed the MVC design pattern, likewise, I used Sketch for creating most of the UI.