basic setup for Vulkan/Rust that I was using for games prototyping
Experiment implementing embedded hal mocking and stubbing helpers that allow for writing AAA style tests
Some user interface stubs (including text rendering) originally intended for a Minecraft client.
Stubs of the Code used with the RustConf 2018 Async/Await Class
Stubs and things finished without Git, in various languages. (Including some unnecessarily complicated Batch scripts)