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nphysics integration for the Specs entity component system
Rust game development tutorial with specs ECS and SDL2
Data-oriented and data-driven game engine written in Rust
Specs - Parallel ECS
A temporary repository for evaluating the specs crate.
A collection of benches for specs
2D sprite rendering extension for the specs ECS system
Gluing together ggez and specs
BVH acceleration structure with SPECS