Tool for loading unity projects with their respective unity versions and installing the proper version if required
A simple project to test Unity (client) and GoLang (server) making a simple networking engine. [This project was abandoned because Unity it's not made to use custom networking systems and it will take too much work, i don't know if some day i will continue this]
A distributed game server made with Golang
Flexible, extensible, and scalable video game matchmaking.
Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK.
Scalable Distributed Game Server Engine with Hot Swapping in Golang