Finite State Machine for Go
:100:Go Struct and Field validation, including Cross Field, Cross Struct, Map, Slice and Array diving
Simple error handling primitives
[Go] Package of validators and sanitizers for strings, numerics, slices and structs
Golang plugin system over RPC.
A Golang blocking leaky-bucket rate limit implementation
Elegant generics for Go
Efficient token-bucket-based rate limiter package.
a thread-safe concurrent map for go