SuperTux editor source code. (Unsupported. Use the in-game editor or flexlay instead.)
A graph node editor for generating C# scripts using .Net's CodeDOM in Unity.
Microsoft Visual Studio Editor API definitions
An example project demonstrating the basics of Unity's Editor scripting functionality.
Coroutines for Editor scripts, just like regular coroutines.
A Windows Runtime Component wrapper around the web-based Monaco Editor.
A JSON Editor in the inspector. Preview and more information in README
Extensive Nextion .zi font format documentation, file parser, font generator and simple font editor.
A wrapper around the Unity editor GUI system for constructing editor windows using a fluent API instead of Unity's `OnGUI` functions.
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