3D C/C++ Game Engine - Created By Brady Jessup
Rendering Engine using C++ and OpenGL
A simple game render engine written in C++, based on the ThinMatrix OpenGL tutorial.
Simple render engine for OpenGL
A Non-Euclidean Rendering Engine for 3D scenes.
General purpose engine written in C++ with emphasis on materials rendering (PBR, clear coat, anisotropy, iridescence)
A simple C++ RenderEngine with Vulkan